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Proceedings of CAD'17, 2017, 327-331
Mosquito Popper: A Multiplayer Online Game for 3D Body Scan Data Segmentation

Zachary Nolte, Maxwell Riley, Stephen Baek, University of Iowa
Ramy Harik, University of South Carolina

Abstract. Game with a purpose (GWAP) is a concept that aims to utilize the hours spent in the world playing video games by everyday people to yield valuable data. The main objective of this research is to prove the feasibility of using the concept of GWAP for the segmentation and labeling of massive amount of 3D human body scan data. Accurate segmentation and labeling of 3D human body scan data is of paramount importance in many areas of research, such as human tracking, digital human modeling and anthropometric analysis. Such a task is extremely expensive as it requires lots of tedious, time-consuming hand labor. There are a number of computational methods for automatically segmenting and labeling a 3D model but the computers are still a way less reliable than the human capability in terms of accuracy, amount of detail, and robustness. In an attempt to solve this problem and make geometry labeling and segmentation easier and less demanding, we created a multiplayer online game called “Mosquito Popper”. The purpose of this game is to re-channel the efforts and the hours spent by game players to the collection of segmentation and labeling of through gameplay. Through crowdsourcing, it is possible to yield massive amounts of segmented mesh data while at the same time accurately label the 3D human body mesh segments.

Keywords. Game with a purpose, human computation, segmentation, labeling, human body scan

DOI: 10.14733/cadconfP.2017.327-331